
Intro to Call of Cthulhu - The Lightless Beacon
Spring 1926, off the rocky coastline of Rockport, Massachusetts.
Though you were terribly seasick at the start of the voyage, perhaps you've grown used to the hypnotic lapping of waves upon the hull of the ship.
Perhaps you've begun to buy in to that Roaring '20s dream of a gilded age, the unstoppable driving progress of science, and the unconquerable nature of the human spirit.
And perhaps you sleep soundly in your bunk, comforted by all of these thoughts, certain that nothing - NOTHING out there in the fog, or the burning stars above, or the unknowable depths below - could harm you.
You'd be mistaken.
This game is an introduction to Call of Cthulhu 7th Edition by Chaosium Games. It's an investigative horror game of survival, mystery-solving, and desperately trying to keep from going insane. New and experienced players welcome!
GM: Vince
Rating: R
Content Warnings: Action violence, thalassophobia/aquaphobia, occult storylines/themes - will discuss day-of.

Introduction to Vampire the Masquerade (5th Edition): Online
A Taste Of The Moon
Some have tasted it, many more talk about it: Cherry Moon. Something unusual has hit the streets: blood. That doesn’t happen every night. As far as anyone knows, blood spoils and turns rancid. You can’t sell it; you can’t store it. Only Kindred with robust gullets are able to subsist on blood. Yet here we are, with vials of the sweet stuff on the streets.
Those who have chugged a vial of Cherry Moon report wild and conflicting experiences, from achieving Golconda to temporarily mastering the Beast. The only constant among these stories has been the berry-stained tongues of those who’ve imbibed. No one seems to know where Cherry Moon comes from, what it is, or most importantly, why it’s so addictively intoxicating.
One thing is clear, though: Those who have partaken of Cherry Moon want more.
Take your first dice into Vampire easily with this self contained one-shot! All characters are premade, all you need to do is roll.
This game is an introduction to Vampire the Masquerade 5th Edition. It’s going to offer you classic vampire action within the popular 5th edition of the game.
GM: D’Antonio
Rating: R
Content Warnings: Blood, Blood Draining, Violence, Drugs, Alcohol, Gore, Violence, Guns, Violence

Campaign Session 0 - Promethean the Created: Pilgrimage Across America
You woke up on the slab, not knowing what you were. Maybe someone like you was looking down. Maybe an obsessive playing at God. Maybe no one at all. You’re not human - somehow the world knows it. People turn on you eventually. The world itself turns on you eventually.
But something in you knows you can be human. Complete the alchemical transformation from lead to gold. You feel compelled to walk the roads of the nation, looking for your own Great Work.
Get in loser, we’re going on a supernatural road trip.
A new ongoing campaign for Promethean: the Created, a storytelling game of Stolen Lives. Play as one of the Created, artificial people powered by the Divine Fire. The world hates you, you will never fit into it. Unless you go on a Pilgrimage of self-discovery and exploration. Understand what you are. Understand what humanity is. Complete the alchemical reaction and become human.
This ongoing campaign will meet at Geeky Teas every other Saturday at noon until a character experiences the New Dawn and becomes human. Players of all experience levels welcome.
GM: Patrick Regan
Rating: R
Content warnings: To be discussed at Session 0.

Intro to Delta Green - Hemlock
A body is discovered in Griffith Park. The injuries defy explanation. Delta Green has been called in. What begins as a routine medical examination soon spirals into something far stranger—and far more dangerous.
Some things are certain:
The investigation? Spooky.
The encounters? Horrifying.
The action? Deadly.
And the mission? Only the beginning.
An introductory one-shot in Delta Green, the Call of Cthulhu-based game of sanity-destroying mysteries and government conspiracies. Players of all skill-levels welcome, from new agents to experienced investigators.
Private room rented.
GM: Stan Ferguson
Content Warnings: Action Violence
Rating: R
Room fee: $10, payable to GM.

Campaign - The Fall of Delta Green: The Borellus Connection
The year is 1968 and a new government agency has been created called the BNDD (Bureau of Narcotics and Dangerous Drugs) to push back against the widening heroin epidemic sweeping the world. Under the cover of this agency Delta Green hunts the unnatural through The Golden Triangle, Eastern and Southern Europe, and even right in the USA. Trace a line of mythos influences that flows along the opium trade throughout the world in a globetrotting epic narrative where you deal with the horrific against the backdrop of a changing world.
The Fall of Delta Green looks at the final days of the eponymous secret US security agency tasked with fighting against the dark powers of the Cthulhu mythos.
GM: Steven
Rating: R
Content Warning: Violence, helplessness, unnatural influences, war, drug use, possibly others. X-card and tape player mechanics will be used.

Intro to Demon the Descent: School Days
As a Demon, you have to be ready to change your face, change your Cover, change your identity. It makes it hard to know who you really are at your core, especially when you weren't that sure to begin with. But now your Agency has a special mission for you, taking you to a place you never had the chance to experience for yourself. God-Machine activity has been detected at St. Gibson High School just outside of Seattle.
Your mission, should you choose to accept it: infiltrate the high school, find out what the God-Machine is doing, and keep the children from being pawns in its game.
An introductory one-shot for Demon the Descent, a storytelling game of Technostic Espionage. Play as bio-mechanical demons, angels who defected from Heaven to join the human race. All experience levels welcome, from master tempters to the recently fallen.
Pre-gen characters will be provided.
GM: Patrick Regan
Rated: R
Known Trigger Warnings: Child endangerment


We Con But in Despite
It’s that time again - time for the DGS’ summer con. A collection of exciting (and horrifying) one-shots from our most requested games - and one or two surprises as well. Payment is $20, with $2 off if you show up wearing DGS merchandise. We accept cash and Venmo at the door.
Join us after the games at Guildhall Bar to meet your fellow gamers and get to know them outside the nightmare!
The world is on fire. And it's more than the heat of summer. It is the apathy of some, that leads to gruesome tragedy for others. It is the rage of the rest, that cries out in agony for those lost and gone and forgotten and suffering. So we come here, to face real-world horror with ones shared among friends and strangers alike. We seek to rage against the God-Machine. To face our fears of the man in the mask who calls us meddling kids. To defy the devils and the darkness. To sail our ships to better, safer stars. To stay alive until dawn. In spite of the Thing. Of the Boogeyman. Of the Terrifier. Of the thoughts and prayers. Of the Nightmare. In spite of It, and of it all... we are here. We will not falter. We shall not fall. We refuse to let the killer toy with us, gaslight and manipulate us, and isolate us from one another, draining our trust and bonds. We will survive. After all, every good horror convention needs a sequel...

Intro to Delta Green - Borellus Connection
Operation ALONSO: The golden triangle heroin trail leads you to Saigon in early 1968, where sinister forces gather to discuss an accord.
An introductory one-shot to Delta Green, the game of government conspiracy and Lovecraftian nightmare. Learn how to save your country from unspeakable terrors at the cost of your own sanity. Suitable for players of all experience levels, from new agents to seasoned Mythos Hunters.

New Campaign - Vampire the Masquerade 5th Edition: Fall of London
In the year 2012, London comes to a turning point as the ancient Cult of Mithras stirs to action, calling forth lost agents to do its bidding once more. These Heralds of the Sun will bring chaos, uncertainty, and above all, change to the Kindred of this historic city - who will rise and who will burn?
On the other side of the dawn, humanity begins to peer into the shadows as never before. It is terrified by what it sees, and arms itself with faith and firearms. What happens when the Worst-Case Scenario seems to be on its way?
This will be a limited duration chronicle (shooting for 6 months) based on the published Fall of London book for Vampire: The Masquerade 5th Edition. Familiarity with V:tM overall is helpful, but it serves as an excellent introduction into 5th Edition and the modern state of the World of Darkness.
GM: Josh Knorr
Schedule: Weekly on Tuesdays at 6:00 PM
Location: Geeky Teas
Rating: R
Content Warnings: To be discussed in Session Zero

New Campaign - Vampire the Masquerade 5th Edition: Fall of London
In the year 2012, London comes to a turning point as the ancient Cult of Mithras stirs to action, calling forth lost agents to do its bidding once more. These Heralds of the Sun will bring chaos, uncertainty, and above all, change to the Kindred of this historic city - who will rise and who will burn?
On the other side of the dawn, humanity begins to peer into the shadows as never before. It is terrified by what it sees, and arms itself with faith and firearms. What happens when the Worst-Case Scenario seems to be on its way?
This will be a limited duration chronicle (shooting for 6 months) based on the published Fall of London book for Vampire: The Masquerade 5th Edition. Familiarity with V:tM overall is helpful, but it serves as an excellent introduction into 5th Edition and the modern state of the World of Darkness.
GM: Josh Knorr
Schedule: Weekly on Tuesdays at 6:00 PM
Location: Geeky Teas
Rating: R
Content Warnings: To be discussed in Session Zero

Introduction to Hollows
Hollows puts you as hunters diving into nightmare realms to slay others' personal demons. Armed with grim tools, you battle gargantuan entities while bearing a curse—you'll rise from death until eventually becoming a nightmarish Hollow yourself. This tactical combat RPG delivers many-versus-one boss fights where hunters win through clever cooperation. Each kill grants new abilities, with permanent powers unlocked by bathing in the blood of a Hollow's Lord. All experience levels welcome.

Introduction to Curseborne
You are one of the Accursed, supernatural creatures lurking in the boundaries of the world. Tied into powerful familial curses, you accept and reject them in equal measure, working with your fellow Accursed to carve out a place in the bedeviled nights. Be the first to play the new dark vision of horror by Onyx Path Publishing.
Curseborne is a game about being unapologetic monsters in a world where being monstrous is the least of your worries. In Curseborne, you play as Accursed, descendants of monstrous lineages lurking in a modern world that closely resembles our own. You rebel against the ancient feuds between these entwined families, as well as against the web of curses that bind you, while fending off inhuman antagonists seeking to claim — or reclaim — your power.
Players of all levels welcome, pre-gen character sheets provided.
GM: Louis Garcia
Date and Location: June 1st, 12:00 - 4:00 PM. DGS Discord
Content Warning: Horror, Violence
Rating: PG-13

Introduction to Hunter the Vigil: Slasher Season
Join the DGS on April 1st for an Introductory one-shot of Hunter the Vigil! It’s Slasher Season in Santa Ruiz. Will you stand up against the monsters you know are out there?

Intro to Trail of Cthulhu: The Fall of Delta Green
Operation: Jade Phoenix, The year is 1968. You and your team travel to Laos under CIA cover to assassinate a local heroin smuggler. The real mission, the one you can't talk about, is to investigate and assassinate a deathless sorcerer in the smuggler's employ. Getting in will be easy, but getting the right information and getting back out of country will take all of your skills, as members of Delta Green.

Introduction to Vampire the Masquerade at Dice House
In the World of Darkness, the kindred stalk humanity in the shadows of the city. Yet, you are not alone, as other kindred fight for survival, as you compete and conspire to make it through one more night. You are a vampire and this is the masquerade.
This is one-shot adventure, but this is also a pilot episode for a potential ongoing campaign. All skill-levels and experience levels welcome, pre-gen character sheets available.

One-Shot Delta Green: Sentinels of Twilight
In 2015, a child is found wandering Yosemite NP. He was reported missing in 1980 and has not aged. When Delta Green agents are sent to investigate, weirdness and danger rapidly escalate.
Join the DGS for a one-shot introduction to Delta Green. A game of intrepid investigators, government conspiracies, eldritch mysteries, and impossible horrors. New and experienced players welcome

What Dreams May Con
The Dead Gamers Society’s Winter mini-con is upon us!
Join us for a curated selection of spooky one-shots at Geeky Teas. Learn new games, make new friends, and build relationships with the Dead Gamers Society.
The fee is $20, payable at the door by Venmo or cash. $2 off if you show up wearing DGS merch. These help cover reservations at Geeky Teas as well as our server costs for the year. Join us after at the Guildhall bar for socializing and fellowship!

Heart: The City Beneath - Into the Dark
Deep beneath the mile-high city of Spire lies Heart: the City Beneath. A red, wet nightmare of caves, blood, and shifting realities. Something calls you to delve deep. Long-lost magics. Unseen creatures to hunt in triumph. Forgiveness from a dead god.
You want something in the dark, but the Heart can hear yours beat. Knock at its door, and it'll have you. The Heart knows what you want, and it WILL give it to you or kill you trying.
Join GM Patrick Regan for a bi-weekly campaign of Heart: the City Beneath. What Quinn's Quest called the ultimate dungeon crawl - a game of obsession, exploration, and inevitable end. If you love Darkest Dungeon or Silent Hill, this game is for you.
GM: Patrick Regan
Rating: R
Warnings: Despair, claustrophobia, body horror
Safety tools: Lines & veils, X-card

Introduction to Vampire the Masquerade 5E: Dice House Games in Orange
In the World of Darkness, the kindred stalk humanity in the shadows of the city. Yet, you are not alone, as other kindred fight for survival, as you compete and conspire to make it through one more night. You are a vampire and this is the masquerade.

Intro to Call of Cthulhu: The Doom That Came to Wessex
The village of Totburh is on edge after nighttime Viking raids, then an urgent summons arrives from the nearby monastery. Can your investigators quell the madness lurking in that house of worship? Or will they succumb?

Something Wicked This Way Con - 2024
It’s that time again, kiddies. The nights grow long. The leaves fall off the trees. Death and evil stalk the night. It’s Halloween, and the Dead Gamers Society is descending upon Geeky Teas for our annual Something Wicked This Way Con horror extravaganza!

Campaign: Brindlewood Bay
In Brindlewood Bay, you will play as a bookclub of old ladies solving mysteries in a small New England town. Eventually, you will uncover the dark supernatural powers that haunt the town. The vibe of this game will be cozy, spooky, and silly. Think Murder She Wrote meets H.P. Lovecraft.

Campaign: Call of Cthulhu - Arkham the Accursed City
This is an episodic sandbox campaign that will focus on Arkham and the events surrounding the Miskatonic University. Think 1920s Buffy meets Lovecraftian horror. You are all undergraduate or graduate students that will get dragged into terrible situations. In order to survive, you'll need to gather clues to uncover the secrets of the mythos.

Intro to Call of Cthulhu - The Crimson Letters
An introduction to the game of death, unfinished business, and second changes. Learn to inhabit the Chronicles of Darkness as a Sin-Eater, one who game back from the dead to finish their unfinished business. Help ghosts pass on, fight against predatory Reapers, and explore the mysterious and oppressive Underworld.
Open to players of all experience levels, to total beginners, DnD vets, and indie RPG experts.

Mini-Con: Final Daze of Summer
Jason and Jaws aren’t done with you yet, kiddies. Join the Dead Gamers Society to celebrate the end of summer and the coming of spooky season. We have eight nightmarish games of terror to thrill ghouls and gals of all ages.
All games will have a cover charge of $12, which includes the fee for Geeky Teas. Ask the ominous, yet friendly, Mysterious Council Member wearing a Dead Gamers Shirt at the front desk for help checking in.

One Shot Series - Vampire the Requiem: Requiem for the Angels
This summer marks the 20th anniversary of Vampire the Requiem. To mark that occasion, the Dead Gamers Society, takes a dive into the All-Night Society of Kindred, of Clans, of Covenants...of vampires.

Introduction to They Came From Beyond the Grave! The Haunting of Abbeyham Priory
Abbeyham Priory is a gothic abbey of crumbling walls and dreadful history. Its inhabitants are terrible, its purpose is malign, and those intrepid adventurers who poke around in its ruined masonry may well unleash something utterly horrid on the world beyond. You are the intrepid adventurers, and you are the only people who can contain the Haunting of Abbeyham Priory!

One Shot Series - Vampire the Requiem: Requiem for the Angels
This summer marks the 20th anniversary of Vampire the Requiem. To mark that occasion, the Dead Gamers Society, takes a dive into the All-Night Society of Kindred, of Clans, of Covenants...of vampires.

Introduction to Werewolf the Apocalypse 5th Edition
You are a werewolf, a Garou, part spirit, part monster. The world around you is in peril and the Garou must answer the call. This game of horror and violence is the 5th edition of the famed Werewolf the Apocalypse that asks the question, when will you rage?

Intro to Geist the Sin-Eaters
An introduction to the game of death, unfinished business, and second changes. Learn to inhabit the Chronicles of Darkness as a Sin-Eater, one who game back from the dead to finish their unfinished business. Help ghosts pass on, fight against predatory Reapers, and explore the mysterious and oppressive Underworld.
Open to players of all experience levels, to total beginners, DnD vets, and indie RPG experts.

Campaign: The Die RPG - The Everbright Chronicles
Join GM Aliou Brown in DIE: The Roleplaying Game and explore a fantasy world forged from you dreams, passions, and night terrors.

One Shot Series - Vampire the Requiem: Requiem for the Angels
This summer marks the 20th anniversary of Vampire the Requiem. To mark that occasion, the Dead Gamers Society, takes a dive into the All-Night Society of Kindred, of Clans, of Covenants...of vampires.